Fulltext results:
- thing
- will be removed imediately from the gameworld at map start up. The other states series are called by ... weapon. | | nosector| Yes| Yes| Yes| | | noblockmap| Yes| Yes| Yes| | | ambush| Yes| Yes| Yes| | | ... hed that it will fall to the floor as soon as the map starts. | | nogravity| Yes| Yes| Yes| The thing i... hed that it will fall to the floor as soon as the map starts. | | countkill| Yes| Yes| Yes| This thing
- flags_reference
- ewangle rotation of halos for this light. ===== Map Info ===== ==== fog ==== (Value = 0x1) Enable fog in the map. ==== sphere ==== (Values = 0x2) Draw the sky ... alue = 4) Generator is only spawned if the source mobj is being spawned. ==== srcdir ==== (Value = 8)
- generator
- s several different choices for the source (e.g., mobj), which is used by the particle system to "trigge... |Damage]]| Spawn a generator when the specified [[mobj]] is damaged. | | [[generator_triggers#Flat_triggered|Flat]]| Spawn a generator when a map surface's material changes. | | [[generator_triggers#Map_triggered|Map]]| Spawn a generator when the speci
- generator_syntax
- > [Copy] Generator { State = ""; Flat = ""; Mobj = ""; Alt Mobj = ""; Damage Mobj = ""; Map = ""; Flags = flaga | flagb | flagc; Speed = 0.0; Speed Rnd = 0.0; Vector { 0.0 0.
- generator_triggers
- les need to be allocated in the definition as all mobjs in the map will share the same generator.</note> ==== Synt... g the type triggered method: Generator { Mobj = "SKULL"; # Named mobj type ID Spawn Age = -1; # No spawn age limit Max Age = -1; ... amage// triggered generators are spawned when a [[mobj]] of given type receives damage. <note>Damage tr
- sector_type_syntax
- identifying number (integer) for the sector type. Map editors use the id to refer to this sector type. ... n of the line. | | ceilingwind| Wind only affects mobjs that are touching the ceiling. | | floorwind| Wind only affects mobjs that are touching the floor. | | tagwind| Wind d... ection of the line. | | windany| Wind affects all mobjs inside the sector. | | windmissile| Wind affects