Fulltext results:
- world
- s~@# ( #@Arg_HTML~Text,thingId~@# ) Searches the map for all things of type //thingId// and returns an... . The //type// must be an existing [[ded:Thing]] ID, for example "POSSESSED". The //pos// can be spe... wned. //missileId// must be a valid [[ded:Thing]] ID. #@Identifier_HTML~changeFlags~@# ( #@Arg_HTML~... f the //self// thing. ; //type// : [[ded:Thing#ID|Thing definition ID]] of the dropped item. ; //
- audio
- ticular emitter object. //sound// must be a valid ID of a [[ded:sound|Sound definition]]. //volume// i... ed to DoomEd numbers 1200-1299. When one of these map spots is placed in a map (coordinates do not matter), the corresponding ambient sequence is registered... There can be up to eight sequences playing in the map, although only one at a time. Each ambient seque