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1.15
24 Hits, Last modified: 8 years ago
specify the structure of game episodes (including hubs) enabling entirely new episodes and modifying the originals. **MAPINFO support.** [[modding:Hexen MAPINFO]] definitions are now supported in Doom and Heretic, as well as... en. Note that presently only the Hexen dialect of MAPINFO is supported (ZDoom uses it's own MAPINFO dia
1.9.0-beta6.8
21 Hits, Last modified: 8 years ago
070&group_id=74815&atid=542099 * "Warping from map with hub exit to another hub plays anim". http://sourceforge.net/tracker/?func... 82&group_id=74815&atid=542099 * [[cvar]] [[msg-hub-override]] not functional. * Buffer underflow ... ia the HUD options menu. * When starting a new map there is no longer a momentary wait where the gam... to [[hud-title-author-noiwad]] and now hides the map author if defined as "id Software" and the map or
detailed_list_of_changes_in_doomsday_version_1.15
21 Hits, Last modified: 8 years ago
a. ===== {{tag|All Games}} ===== * External map progression, episode and hub definitions. These definitions allow one to modif... doing any changes to the WAD files containing the maps. Previously the only way to specify a custom map progression was to use [[:end_level_xg_class]] in the map. * Recognize id Tech 1 maps using heuristic an
1.9.0-beta7
13 Hits, Last modified: 8 years ago
classes for central game-side objects (e.g., GameMap, GameObject). ====== Upcoming changes ====== ... d (previously they were only visible when the automap was). The [[cvar]]s **map-cheat-counter** and **map-cheat-counter-scale** renamed to [[hud-cheat-counter]] and [[hud-cheat-count
detailed_list_of_changes_in_doomsday_version_1.13
11 Hits, Last modified: 8 years ago
* Links to deceased mobjs retained in the Blockmap resulting in various visual glitches. * Tiny m... n}} ===== * Fatal error attempting to load a map containing lines with no sides * Reading an in... s obsolete (and broken). * Hexen: Overly large hub ending messages. * Non-functional "texreset raw". * Automap: Missing glow on some key activated switch lines.
1.14.2
5 Hits, Last modified: 8 years ago
,build1222~@# ===== Fixes ===== * **Hexen:** Hub maps reset after saving, causing invalid game world s... L~1791~@# * **Doom 2:** Crash playing sci2.wad MAP13 #@Issue_HTML~1797~@# * Better compatibility with vanilla Doom renderer: dynamic map-hacks dependent on non-neighbor planes #@Issue_HT... _HTML~1792~@# ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/45|1.14.2]
2.0.3
3 Hits, Last modified: 7 years ago
* Hexen: Crash after returning to a different map in a hub #@Issue_HTML~2260~@# * DEB package was missing a dependency ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/71|2.0.3]]
1.12.1
2 Hits, Last modified: 8 years ago
issed ===== Fixes ===== * Hexen: Oversized hub ending texts now scaled smaller * Hexen: Fatal... rted presently) ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/37|1.12.1]
1.14.4
2 Hits, Last modified: 8 years ago
~1803~@# * **Hexen:** Puzzle progress in main hub not showing up #@Issue_HTML~1804~@# * **FMOD:*... e_HTML~1807~@# ===== See also ===== * Roadmap: [[http://tracker.dengine.net/versions/47|1.14.4]
2.2
2 Hits, Last modified: 6 years ago
oom.** Doomsday now detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases w... ad gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wall’s lower te

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