Fulltext results:
- 1.9.0-beta6
- [[pk3]] ==== Misc ==== * Added [[listmaterials]]:[[ccmd]] List all currently registered [[materials]]. * New [[blockmap]] display for debug purposes: ... = Draw all owned keys. * Enhanced [[give]]:[[ccmd]] Can now be used to give individual ammos, keys ... ss-vitality]]:[[cvar]]. * Enhanced [[give]]:[[ccmd]] Can now be used to give individual ammos, keys
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ndicators * fixed infinite loop when -iwad equals the Doomsday install dir * material subsystem ... missing "All marks cleared" message * sky models not rendered * [395] regression: HacX fails to start [missing mappoint font] * Doom|Heretic: Option to display kills/items/secrets huds only in automap * Unix: tex
- 1.9.0-beta1...4
- ==== * 3D model renderer is broken. Most models in =jdoom-resource-pack-1.01.zip= will show up as... re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... p" instead ===== Input/Controllers ===== * ccmd 'listbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding cla
- 1.9.0-beta6.9
- tonia2::MAP01 * "Dynamic lights on unpegged walls". http://sourceforge.net/tracker/index.php?func=d... o 16bit. * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Fr... igin sector is of zero height. * Opaque materials on twosided linedefs that fill the gap between fl... 74815). * Vertical alignment issue with materials on two-sided linedef lower sections. ==== Commo
- 1.9.0-beta6.2
- : * There have been changes to the game controls and some default bindings have changed also. We r... hich resulted in mobjs hidden behind one-sided walls visible from the other side when they should not ... map. ==== jDoom ==== * Fixed: "Weapon controls wrong selection" (http://sourceforge.net/tracker/... . ==== jHeretic ==== * Fixed: "Weapon controls wrong selection" (http://sourceforge.net/tracker/
- 1.9.0-beta6.6
- === * Vista/7: Non-working music volume controls. * "Music volume and balance". http://sourcefo... indings for //viewsize -/+// (keyboard minus, equals). * After changing the event bindings for //in... ry prev/next// and //viewsize -/+// via the controls menu, the "repeat" qualifier was lost. * "Empt... id=542099# ==== All games ==== * Line specials triggered by line attacks could be activated if u
- detailed_list_of_changes_in_doomsday_version_1.13
- ct material groupings when caching any/all materials. }} ====== New features and changes ====== {... palette on the frame. Internally, libdoom uses {{:cmd|postfx}} to do this. ===== {{tag|Input}} ===== ... d a virtual input device for head tracking. Controls can be bound to it via the ''head-yaw'' and ''hea... a GL shader. The effect can be configured with {{:cmd|postfx}}. * Texture atlases can use a kd-tree
- detailed_list_of_changes_in_doomsday_version_1.14
- t affected by dynamic lights. * Missing 3D models referenced by ID (particles, skies). * Sky sph... interpreter incompatibility with ZDoom's "No Decals" extension. ==== All Games ==== * Mismanage... UI widgets: text editors have a border, fold panels have a state indicator and text wrapping is now m... all cleanup of log output. * Log verbosity levels can be specified per engine subsystem. This is us
- detailed_list_of_changes_in_doomsday_version_1.15
- ffering was not enabled. This would cause sky models to be incorrectly rendered with regard to depth o... ween games. * Incorrect skin chosen for 3D models under some circumstances. * Post-processing ef... mn| ===== {{tag|UI}} ===== * Improved controls for the Tutorial dialog: navigating backward and ... * Added a native dialog for selecting the SF2/DLS [[:soundfont]] in the Audio Settings dialog. *
- 1.9.0-beta5
- not be executed via ???"), even "logout". * [[ccmd]]s with parameters missing space after autocomple... * Fixed bug with plane glows not affecting models. * [[rend-ambient-light]]: [[cvar]] was being ... formance increased significantly. * Renamed [[ccmd]]: [[actions]] to [[listactions]]. ==== File sy... e limit in WAD initialization. ==== Input/Controls ==== * Much improved mouse filtering for smoo
- 1.9.0-beta6.8
- : * There have been changes to the game controls and some default bindings have changed also. Part... ecoration]]s defined for use with the IWAD originals only. * "Masked texture lines". http://sourcef... mpting to load zero-length sound lumps e.g., dakills.wad http://www.doomworld.com/idgames/index.php?id... 815&atid=542099 * Uninitialized variable in [[ccmd]] [[spawnmobj]] which would result in mobjs alway
- detailed_list_of_changes_in_doomsday_version_1.9.8
- of "menuselect" is no longer allowed in the Controls menu. * Changing the binding of the Delete key is not allowed any more in the Controls menu. * The auto aim menu option was changed t... ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp... * Removed fixed upper limit of 768 defined models in use. * Added variable [[:vid-vsync]]: enabl
- 1.10.1
- ked for updates, don't print an invalid time in {{cmd|lastupdated}} * Music: Symbols (like ~) were not expanded in the [[music-soundfont|SF2 soundfont p