Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- Class^ Description | | Textures| Textures for walls and flats (floors and ceilings) | | Flats| Textur... ble in the Doomsday source repository under ///tools/wadtool//. ===== Lump assemblies instead of WA... ter. Color keying allows having transparent pixels in an image format that has no alpha channel. Col... s keys, and will be replaced with transparent pixels. Examples: * To create a high-resolution t
- doomsday @guide:2.2:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... -loglevel'' : Set the log output level. The levels are: XVerbose, Verbose, Message, Note, Warning, E... s all log messages (normal and developer, all levels). ; ''-warp'' : When starting directly into a... s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a
- readme_macos @guide:2.2
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects, [[skies]], [[skyboxes]], and [... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- readme_windows @guide:2.2
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects, [[skies]], [[skyboxes]], and [... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- doomsday @guide:2.3:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... -loglevel'' : Set the log output level. The levels are: XVerbose, Verbose, Message, Note, Warning, E... s all log messages (normal and developer, all levels). ; ''-warp'' : When starting directly into a... s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a
- readme_macos @guide:2.3
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects, [[skies]], [[skyboxes]], and [... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- readme_windows @guide:2.3
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects, [[skies]], [[skyboxes]], and [... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- doomsday @guide:2.1:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... -loglevel'' : Set the log output level. The levels are: XVerbose, Verbose, Message, Note, Warning, E... s all log messages (normal and developer, all levels). ; ''-warp'' : When starting directly into a... s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a
- readme_windows @guide:2.1
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects (with per-vertex lighting and m... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- readme_macos @guide:2.1
- s including 3D graphics, fully customizable controls and client/server multiplayer, making them more a... bjects * [[Particle effects]] system * 3D models for world objects (with per-vertex lighting and m... es]] * Environmental mapping effects for 3D models and world surfaces * Automatic world surface (l... modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal animation and OpenGL
- use_oculus_rift @howto
- Rift tracking has been added to the games' Controls menu. The corresponding console command is {{cmd|resetriftpose}}. ===== Frame rate ===== For a
- detailed_list_of_changes_in_doomsday_version_1.14 @version
- t affected by dynamic lights. * Missing 3D models referenced by ID (particles, skies). * Sky sph... interpreter incompatibility with ZDoom's "No Decals" extension. ==== All Games ==== * Mismanage... UI widgets: text editors have a border, fold panels have a state indicator and text wrapping is now m... all cleanup of log output. * Log verbosity levels can be specified per engine subsystem. This is us
- 1.9.0-beta1...4 @version
- ==== * 3D model renderer is broken. Most models in =jdoom-resource-pack-1.01.zip= will show up as... re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... p" instead ===== Input/Controllers ===== * ccmd 'listbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding cla
- 1.9.0-beta5 @version
- not be executed via ???"), even "logout". * [[ccmd]]s with parameters missing space after autocomple... * Fixed bug with plane glows not affecting models. * [[rend-ambient-light]]: [[cvar]] was being ... formance increased significantly. * Renamed [[ccmd]]: [[actions]] to [[listactions]]. ==== File sy... e limit in WAD initialization. ==== Input/Controls ==== * Much improved mouse filtering for smoo
- 1.9.0-beta6 @version
- [[pk3]] ==== Misc ==== * Added [[listmaterials]]:[[ccmd]] List all currently registered [[materials]]. * New [[blockmap]] display for debug purposes: ... = Draw all owned keys. * Enhanced [[give]]:[[ccmd]] Can now be used to give individual ammos, keys ... ss-vitality]]:[[cvar]]. * Enhanced [[give]]:[[ccmd]] Can now be used to give individual ammos, keys