Fulltext results:
- thing
- e played every time the thing tries to attack the player in melee. ==== Reaction Time ==== A forced del... how long a bad guy will take to first attack the player after being alerted. Note that this is canceled o... Yes| Yes| Yes| Allows a non-flying thing (i.e the player) to travel off cliff's higher than 24 unit's. Mis... s| Yes| Yes| | | transshift| Yes| Yes| Yes| | | local| Yes| Yes| Yes| | | brightexplode| Yes| Yes| Yes