Fulltext results:
- 1.9.0-beta6
- n the game and UI state (see [[listbcontexts]]:[[ccmd]]). * UI graphics tune-up. A new "busy" mode w... be valid. Instead, determine the relationships at load time and repair where possible else output a warning and abort the map load attempt gracefully. * Infinite loop when attempting to load 2002ado.zip::E3M5 caused by an oversight in the n
- 1.9.0-beta1...4
- messages in the console. Console text during map load was fixed. Texture color processing was fixed so... re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... p" instead ===== Input/Controllers ===== * ccmd 'listbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding cla
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ringzero [should simply shutdown; the implicit "unload" should not return to ringzero] * Game Menu|He... =74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgrid]] when numColumns * numRows is grea... amically spawned BOSSTARGETs (e.g., using the [[:ccmd]] [[:spawnmobj]]) not working as expected. * U... lization algorithm used on detail textures during load which balances them toward the optimum average an
- 1.9.0-beta5
- initions. ==== Misc ==== * [[loadhelp]]: [[ccmd]] reload the help file (contains help information displaye
- 1.9.0-beta6.2
- alchemy/||ALchemy]], Vista will currently fail to load the dsDirectSound plugin on startup. We are aware... ===== ==== Engine ==== * Optimize: Improved load time with large maps (memory allocation of vertex... Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed. * Changed... Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed. * Changed
- 1.9.0-beta6.9
- ommand line option. * Crash when attempting to load a saved game before having started a new game. ht... o 16bit. * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Fr... r completing initial startup before beginning the load sequence, resulting in "color smearing". * "In... zmg). * Powers could not be given using the [[ccmd]] [[give]]. * Restored the correct behavior: u
- detailed_list_of_changes_in_doomsday_version_1.12
- ame UI element elsewhere, e.g., in the update download dialog. * Background tasks (multithreading) is... doomsday_script]] mode. * Added the command {{:cmd|rendedit}} to open the Renderer Appearance editor sidebar. * Improved the command {{:cmd|help}} to list autocompletion and log navigation ... tch to windowed mode any more. * Option to download updates automatically when they become available.
- detailed_list_of_changes_in_doomsday_version_1.13
- ibcommon}} ===== * Fatal error attempting to load a map containing lines with no sides * Reading... palette on the frame. Internally, libdoom uses {{:cmd|postfx}} to do this. ===== {{tag|Input}} ===== ... a GL shader. The effect can be configured with {{:cmd|postfx}}. * Texture atlases can use a kd-tree ... ng materials, sprites and textures. * Added {{:cmd|inspectmap}} for logging detailed information abo
- 1.9.0-beta6.4
- chvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabl... acker.php?aid=2799274) * "Map crash when you reload after death" (http://sourceforge.net/tracker/inde... , north/east/southwest/etc...)). * Enhanced [[ccmd]] [[spawnmobj]]; when specifying the z coordinate
- 1.9.0-beta6.8
- lscreen mode. * Fatal error when attempting to load zero-length sound lumps e.g., dakills.wad http://... 815&atid=542099 * Uninitialized variable in [[ccmd]] [[spawnmobj]] which would result in mobjs alway... of the map title patch graphic. * Using the [[ccmd]] "give" to give the player health; amount given
- 1.11
- er. You can also bind any key or other event to {{cmd|panel}} to open the Control Panel your own way. ... ** will always provide access to it. As always, {{cmd|defaultbindings}} can be used to restore the defa... e variables have been removed. The first time you load a game, errors about these will be printed in you
- detailed_list_of_changes_in_doomsday_version_1.14
- yer progress. * Recover from a failed savegame load, returning the user to the title screen (any erro... or interpretation of old savegames. * Added {{:cmd|inspectsavegame}} for inspecting .save package metadata. * Improved {{:cmd|inspectmap}} output with more information about m
- detailed_list_of_changes_in_doomsday_version_1.15
- d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cmd|leavemap}} now accepts an optional 'exit' argument,... l renderer uses [[:open_asset_import_library]] to load various 3D model file formats. * Updated Oculu
- 1.8.6
- _file_hash]] reset properly when running '[[reset_cmd_|reset]]' * problem with multiple [[file_optio... normal ZIP files) * unlimited nesting of [[autoload]]s via Auto directory and [[virtual_file]]s ===
- 1.9.0-beta6.6
- //, //-def//, and //-defs//. It was attempting to load all of the command line arguments as files/defini... ST SOULS". ==== Heretic ==== * Using the [[ccmd]] //give// it is now possible to give a batch of