Fulltext results:
- overview_of_resources_doomsday_1.x
- image, //.lmp// file). * Definition files (//.ded//). * Containers (//.wad//, //.pk3//). [[ht... e subdirectories of the //auto// directory. All DED files placed in the //defs/<game>/auto/// directo... P/LMP/WAD are mapped to //data/<game>/auto/// and DED goes to //defs/<game>/auto///. For example, placing //test.ded// into the root of a PK3 has the same end result
- dd_defns
- ditor. * [[http://www.doomsdayhq.com/files.php?type=8|Wadtool]] -- Win32 command-line tool * [[http://www.doomworld.com/xwe/|XWE]]
- particle_generator_examples
- wn Rnd = 0.3 Presim = 175 Stage { Type = line Tics = 30000 Color = { .6, .6, .6... Flags = stagetouch } Stage { Type = line Tics = 30 Color = { .6, .6, .6, 1... = 0.9 Resistance = 0.3 } Stage { Type = line Tics = 2 Color = { .6, .6, .6, 0}... 3; Color { 1 .4 .3 .5 }; }; Stage { Type = "pt_line"; Flags = "ptf_bright ptf_dietouch"; Tics