Fulltext results:
- sector_type
- he visual appearance of the sector (for instance, light color) and gameplay functionality (for instance, ... The properties of XG sector types are documented in the [[ded:sector_type|Sector Type]] definition.
- line_type_class
- type of a sector. The Class [[property]] of the [[ded:line_type|Line Type]] definition selects the clas... flags are defined in Doomsday's standard [[flags.ded]]. <code> Flag { ID = "ltc_none"; } Flag { ID = ... tor_type"; Value = 0x7; } Flag { ID = "ltc_sector_light"; Value = 0x8; } Flag { ID = "ltc_activate"; Valu