Fulltext results:
- 1.9.0-beta6.4
- chvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabl... 9&group_id=74815&atid=542099). * At Nightmare skill, enemies respawned where they died (rather than w... , north/east/southwest/etc...)). * Enhanced [[ccmd]] [[spawnmobj]]; when specifying the z coordinate
- 1.9.0-beta6.6
- ail&aid=2830456&group_id=74815&atid=542099 * "Skill menu plays two sounds". http://sourceforge.net/tr... ST SOULS". ==== Heretic ==== * Using the [[ccmd]] //give// it is now possible to give a batch of
- 1.9.0-beta6.9
- o 16bit. * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Fr... zmg). * Powers could not be given using the [[ccmd]] [[give]]. * Restored the correct behavior: u... stance a new game is initiated using the default skill and player class. ===== New features ===== ==
- detailed_list_of_changes_in_doomsday_version_1.9.7
- =74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgrid]] when numColumns * numRows is grea... amically spawned BOSSTARGETs (e.g., using the [[:ccmd]] [[:spawnmobj]]) not working as expected. * U... have no visible effect on gameplay. * At easy skill modes, the boss brain will only spit a BOSSCUBE e... raw" to [[:rend-tex-filter-ui]]. * Removed [[:ccmd]] "smoothscr" - now unnecessary as the [[:cvar]]
- detailed_list_of_changes_in_doomsday_version_1.9.8
- gling "yes/no" options. * Hexen: title in the skill level menu is way over to the left. * HacX: skill level menu goes off the side of the screen. ====... ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp
- 1.11.2
- rostein" * Server: Fatal error trying to use {{cmd|endgame}} * Client: Applying window configurat... mprovements * libcommon: Misinterpretation of skill level zero * libcommon: Player movement speed