Fulltext results:
- 1.9.0-beta6.1
- r if the view player is in the void. * Fixed: "jHexen: Savegame Crash with jXRP" (http://sourceforge.ne... never return to the "off" position. * Fixed: "jHexen: Dark Crucible: Bridge motionless and dark on res... =2642269&group_id=74815&atid=542099. * Fixed: "jHexen: Winnowing Hall (Emerald Key Room): Walls don't r... =2646961&group_id=74815&atid=542099. * Fixed: "jHexen: Savegame bug (e.g. seven portals)" http://source
- 1.9.0-beta6
- the engine-side table being used instead. ==== jHexen ==== * Mobj vs polyobject collision detection... autopage|AUTOPAGE]] is no longer required. ==== jHexen ==== * Re-licensed under the [[http://www.gnu... (team) during deathmatch, default to off. ==== jHexen ==== * Crosshair vitality. Colour the crossha
- 1.9.0-beta6.2
- Command line option [[-warp]] not working. ==== jHexen ==== * Fixed: No armor point limit in P_GiveA... command line option "-artiskip", obsolete. ==== jHexen ==== * Changed: "msgrefresh" is now an impuls
- 1.9.0-beta6.3
- l&aid=2800843&group_id=74815&atid=542099). ==== jHexen ==== * Puzzle pieces not placeable. * "Por... g the game font in the console incorrectly. * "jHexen: Door sounds mixed up" (http://sourceforge.net/tr
- 1.9.0-beta6.4
- l&aid=2800853&group_id=74815&atid=542099). ==== jHexen ==== * Minotaur floor fire moving too fast. ... number of deathmatch start spots. ==== jHeretic/jHexen ==== * Unknown [[thing]] types in maps no lon
- 1.9.0-beta6.7
- ail&aid=2800850&group_id=74815&atid=542099 ==== jHexen ==== * "SND_INFO error when changing difficul
- 1.9.0-beta6.8
- ng the overall experience. The first version of JHexen was released ten years ago — you can [[http://www
- 1.9.0-beta7
- server-game-respawn-monsters-nightmare**. ===== jHexen ===== * Fixed: Ambient sounds played via ACS
- 1.9.10
- g many small iterations. **End of jDoom/jHeretic/jHexen.** We've made a fundamental change regarding game