Fulltext results:
- 2.1
- s have individual save folders so that their save files won’t conflict. When it comes to old custom profi... ofile), but you’ll need to move any existing save files over by hand. {{ image:v2.1_gamelib_view_options... is simpler and more flexible: {{ image:v2.1_data_files.jpg?190}} there is now a single list of folders a... nu.jpg?190}} Menus also have smooth scrolling. **IWAD updates.** The Ultimate DOOM and DOOM II IWADs fr
- 1.9.0-beta5
- System ==== * Fix crash at startup when no [[iwad]] has been specified (after startup aborted by us... atid=542099) ===== Changes ===== * Resource files packaged into PK3s in the installed file tree. ... and and console variable help strings to external files (e.g., cphelp.txt) which are read at runtime. =... on against file name conflicts in detecting which files have been already loaded (using MD5 hashes). *
- 1.15
- plays. {{ file:delete_savegame.jpg?320x0}} **Set IWAD folder in the Home screen.** Allows starting Doom... ummary of the bugs that have been fixed. {{ file:iwad_folder.jpg?320x0}} **Dependencies.** Many of the ... arsing package metadata and deciding which actual files Doomsday should load when starting a game. This w... inform Doomsday about how the individual resource files in the package should be used at runtime. Assets
- detailed_list_of_changes_in_doomsday_version_1.9.9
- robust way to look for plugins (checking type of files to see whether they are shared libraries). ====... interpreted relative to the [[:userdir]]. * [[:iwad]] and all other options that use a path detect if... ment is a directory and appends a slash if so (''-iwad "some/dir"'' works now; previously had to be ''"-iwad some/dir/"'') ===== Audio ===== * Added com
- detailed_list_of_changes_in_doomsday_version_1.15
- tate (de-serialization error). Existing **.save** files are OK. * Death Wyvern gets stuck in the cente... o playable games, the user is asked to select the IWAD folder using a native file dialog. * The primary IWAD folder can be set/changed via the app menu. * ... progression without doing any changes to the WAD files containing the maps. Previously the only way to s
- detailed_list_of_changes_in_doomsday_version_1.9.8
- endering. {{:sfbug|3496778}} * Hexen: The demo IWAD was not being recognized. The buggy version of the demo IWAD is now supported as a separate game mode. * He... shutting down during startup, don't write config files if they haven't been read yet. ===== Gameplay =... n be used for specifying the basedir, libdir, and iwaddir. ==== Unix ==== * Snowberry can be exclu
- 1.9.0-beta6.6
- ngine ==== * Faulty handling of //-file//, //-iwad//, //-def//, and //-defs//. It was attempting to load all of the command line arguments as files/definitions. (One symptom was http://sourceforge.... 4815&atid=542099 * "sdl_mixer + external sound files getting cut short". http://sourceforge.net/tracke
- 1.9.0-beta6.3
- ing extension. If not found, then check for other files named similarly but with a different extension (t... reedoom.wad from the list of recognised/supported IWADs (it depends upon numerous BOOM features which ar
- 1.9.7
- source_uris|URI]] paths into the engine's virtual filesystem. * **FMOD Ex.** By default, the engine ... t]]. Other important notes: * The Hexen 1.0 IWAD is not supported in this release. You need to pat
- 2.0.2
- e user #@Issue_HTML~2251~@# * Removed duplicate IWAD spec for Heretic 1.3 / Shadow of the Serpent Ride... aracters when autogenerating package IDs for data files (no spaces or double quotes) ==== Windows ====