Fulltext results:
- bindings_1.8.6_and_1.9_betas
- me is used whether you are using keyboard, mouse, joystick or any other (or combination) of input devices. {{note|Some input devices have additional settings which can be used to configure them in-game (eg sensitivity with mouse/joystick and joystick dead-zone).}} ====== Events ====== Events are really "device input events" which
- event_binding
- ====== Event bindings ====== Event bindings map input events to console commands. ===== Syntax ===== ... mouse button released}" </code> <code> bindevent "joy-x-neg1.0 + key-ctrl-up" "print {joy X negative without Ctrl}" bindevent joy-x-within0.1 "print {joy X centered}" bindevent joy-x-pos1.0 "p