Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ; when installed to a non-system directory?] * Heretic|Hexen: view resize sounds (KEYUP; KEYS2A/PickupKey) * enforce ban on all GL/window ac... counter-scale]] respectively. * Draw all owned keys on the statusbar if not [[:cvar]] [[:hud-keys-combine]] (e.g., if the player owns both the Blue Keycard and the Blue Skull they will both be drawn in slot 1). ===== Heretic ===== * The kills/items/secrets counters were
- 1.9.0-beta6
- he [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combine]]:[[cvar]] 1= When drawing the fullscreen HUD, only draw one icon per key colour regardless whether the player has multiple keys/cards of the given colour (e.g. if the player has... , only one icon will be drawn). 0= Draw all owned keys. * Enhanced [[give]]:[[ccmd]] Can now be used
- detailed_list_of_changes_in_doomsday_version_1.11
- Show map title and number in automap (when {{:var|hud-title}} is 1). * Doom: incorrect behavior of t... missing glow (missing Material definition). * Heretic: end game finale texts do not fit on screen. * Heretic: Wand Crystal missiles auto-aim behavior. Now conforms to vanilla Heretic. * Heretic: Hell Staff rain was falling down a
- detailed_list_of_changes_in_doomsday_version_1.9.10
- * Unix: All Games: chat messages don’t show in HUD due to improper use of memory buffers. {{:sfbug|1... mstances. * Bug in de::Info related to finding keys by ‘:’ separated identifier path. * Script: pa... ion during the E2M5 => E2M9 intermission. ===== Heretic ===== * Warping to a map outside the default