Fulltext results:
- 1.9.0-beta1...4
- rer ===== * fixed usage of GL_ATI_texture_env_combine3 (caused problems with rendering shiny surfaces).... ser Interface ===== * sliders now eat up/down keys (so the user isn't confused when the focus jumps ... t ==== * A new widget suitable for displaying HUD messages. * [[cvar]] [[msg-align]]: Default
- 1.9.0-beta6
- he [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combine]]:[[cvar]] 1= When drawing the fullscreen HUD, only draw one icon per key colour regardless whether the player has multiple keys/cards of the given colour (e.g. if the player has... , only one icon will be drawn). 0= Draw all owned keys. * Enhanced [[give]]:[[ccmd]] Can now be used
- detailed_list_of_changes_in_doomsday_version_1.9.7
- counter-scale]] respectively. * Draw all owned keys on the statusbar if not [[:cvar]] [[:hud-keys-combine]] (e.g., if the player owns both the Blue Keycard... heat-counter" and "map-cheat-counter-scale" to [[:hud-cheat-counter]] and [[:hud-cheat-counter-scale]] respectively. ===== Hexen ===== * Position the ... number of visible slots when using the fullscreen HUD. ====== New features ====== ===== Engine ====