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- reference @script
- ====== Doomsday Script reference guide ====== This article describes the Doomsday Script language and its role in [[:Doomsday 2]]. ===== Overview ===== Doomsday Script is a scripting language with features such as a class-b
- 1.9.0-beta6 @version
- he release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years'... If you are upgrading an existing installation of Doomsday, note the following: * There has been num... tbindings ==== Windows Vista ==== Any existing Doomsday installation must be fully uninstalled prior ... s user profiles has been changed in this release. Doomsday now stores data separately for each user acco
- 1.9.0-beta6.8 @version
- ago — you can [[http://www.dengine.net/decade_of_doomsday|read more about the history of the project]] ... If you are upgrading an existing installation of Doomsday, note the following: * There have been ch... o-length sound lumps e.g., dakills.wad http://www.doomworld.com/idgames/index.php?id=2803 * When the ... Plutonia and TNT could not be changed. * "Max Health and Max Armor do not work". http://sourceforge.ne
- 1.9.0-beta6.9 @version
- keradio]] enabled). * "Texture name missing in Doom 2 MAP14 & MAP25". http://sourceforge.net/tracker/... lgorithm. === XG === * "XG: Damage class if health below". http://sourceforge.net/tracker/index.php?... ap after having left a previous one, the player's HUD weapon would be visible briefly before raising fr... e original games this multiplier is fixed. ==== Doom ==== * If the intermission is allowed to play
- jdoom_version_1_15.0-beta6 @games
- 6 is on updating API usage to the latest version Doomsday. The other main goal is improvements to multi... flat management to the new unified scheme used by Doomsday. * Multiplayer improvements: * Map rules: display in the HUD with a big, easy-to-see font. * Utlize new c... ibrary voting system. * Show player names in HUD, above the player mobjs. * Show player list
- jdoom_version_1_15_0-beta1_.4 @games
- the [[blue_armor]] pickup. * **//Player|God Health//**: Health displayed in the HUD when in [[god_mode]]. * **//Player|IDFA Armo... ue of counters shown in fullscreen mode. * [[hud-face]]: Show the Doom Guy's face in fullscreen mode. * [[hud-icon-alpha]]: Alpha value of icons shown in fullscreen mode. * [[hud-status-alpha]]: Alpha value of [[status_bar]] bac