Fulltext results:
- 1.9.0-beta6 @version
- d at the same time, reduce the size of maps. Both DOOM2:Plutonia and DOOM2:TNT are once again fully playable. * Fatal error when attempting to build sector... AASTINKY/AASHITTY (etc) texture handling used for DOOM.exe renderer effects. * Texturing problems wit... lings would sometimes get stuck (e.g. in Ultimate DOOM::E2M2) (http://sourceforge.net/tracker/?func=deta
- 1.9.0-beta6.8 @version
- oup_id=74815&atid=542099 * "Heretic and HeXen: hud weapon graphics set too low". http://sourceforge.... ail&aid=2774902&group_id=74815&atid=542099 ==== Doom ==== * "BLODGR1-4 Textures Inanimate". http:/... Revised lighting of [[psprite]]s when using the DOOM lighting model to more closely emulate the origin... in seconds (was tics) and can now be set via the HUD options menu. * When starting a new map there