Fulltext results:
- 2.3.1
- tic: Sky textures are only partially visible. * Hexen: Sky textures are sized incorrectly. * Alignmen
- 2.3
- sible during gameplay. The earthquake effect from Hexen is now also available in Heretic. It can be contr
- 2.2.1
- on:2.2]] that fixes some incorrect behavior: * Hexen: Some player character colors were missing * ma
- 2.2
- r_heretic|Values]] for ammo per shot, support for Hexen-like wall-bouncing missiles, and a script binding... e 98 had gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wall’s lowe
- 2.1
- recognized and so is the Macintosh variant of the Hexen IWAD. {{ image:v2.1_automap.jpg?190}} **Visual tweaks in Heretic and Hexen.** The automap colors now match vanilla Heretic m... or the Invincibility Ring effect. The Heretic and Hexen automap parchment backgrounds are drawn with impr... nd scaling. Bugs were fixed that were causing the Hexen automap to sometimes go invisible. **Configurabl
- 2.0.3
- 07-27,2.0.3,build2464~@# ===== Fixes ===== * Hexen: Crash after returning to a different map in a hu
- 2.0.1
- m/Anthology version of Final DOOM WAD files * **Hexen:** Crash in Deathkings map 8 (Constable Gate), go... eresiarch is attacking #@Issue_HTML~2227~@# * **Hexen:** Behavior of Repulsion Disc on mushroom poison
- detailed_list_of_changes_in_doomsday_version_1.14
- ands and cursor is now visible when empty. ==== Hexen ==== * Crash starting end game finale. ===... logged). * Common HexLex parser for reading of Hexen specific script lumps (ANIMDEFS, etc...). * No
- 1.9.0-beta1...4
- ixed. Texture color processing was fixed so that Hexen's menu text color is closer to the right color.
- 1.9.0-beta6
- the engine-side table being used instead. ==== jHexen ==== * Mobj vs polyobject collision detection... m their starting position. * Raising stairs in Hexen::MAP03 not working correctly (http://sourceforge.... utopage|AUTOPAGE]] is no longer required. ==== jHexen ==== * Re-licensed under the [[http://www.gnu... rolling background like in original [[heretic]]/[[hexen]]. * Added [[map-pan-speed]]: [[cvar]] Speed o
- 1.9.0-beta6.1
- if the view player is in the void. * Fixed: "jHexen: Savegame Crash with jXRP" (http://sourceforge.ne... never return to the "off" position. * Fixed: "jHexen: Dark Crucible: Bridge motionless and dark on res... 2642269&group_id=74815&atid=542099. * Fixed: "jHexen: Winnowing Hall (Emerald Key Room): Walls don't r... 2646961&group_id=74815&atid=542099. * Fixed: "jHexen: Savegame bug (e.g. seven portals)" http://source
- 1.9.0-beta6.2
- ommand line option [[-warp]] not working. ==== jHexen ==== * Fixed: No armor point limit in P_GiveA... 2734790&group_id=74815&atid=542099). * Fixed: "HeXen inventory not saved between maps" (http://sourcef... 2724935&group_id=74815&atid=542099). * Fixed: "HeXen Quietus flames spawning way off where they should... ommand line option "-artiskip", obsolete. ==== jHexen ==== * Changed: "msgrefresh" is now an impuls
- 1.9.0-beta6.3
- &aid=2800843&group_id=74815&atid=542099). ==== jHexen ==== * Puzzle pieces not placeable. * "Por... the game font in the console incorrectly. * "jHexen: Door sounds mixed up" (http://sourceforge.net/tr... border sometimes visible when not in a map. * "HeXen: Cleric Poison clouds move" (http://sourceforge.n... il&aid=2801027&group_id=74815&atid=542099). * "HeXen: Incorrect Menu sounds" (http://sourceforge.net/t
- 1.9.0-beta6.4
- 759673&group_id=74815&atid=542099). * "Heretic/HeXen: MF_Ripper Blood" (http://sourceforge.net/tracker... &aid=2800853&group_id=74815&atid=542099). ==== jHexen ==== * Minotaur floor fire moving too fast. * "Heretic/HeXen: MF_Ripper Blood" (http://sourceforge.net/tracker... il&aid=2804063&group_id=74815&atid=542099). * "HeXen: Cleric Poison clouds move" (http://sourceforge.n
- 1.9.0-beta6.6
- s lost. * "Emptying your supply of any item in HeXen leaves a blank spot in the left most panel in you... ail&aid=2831630&group_id=74815&atid=542099 ==== Hexen ==== * "Clip through a wall if an object is n