Fulltext results:
- 1.10.4
- es**: Cheats not functional in multiplayer * **Heretic**|**Hexen**: {{var|ctl-inventory-use-next}} correctly wraps around the inventory * **Heretic**|**Hexen**: Default look up/down key bindings were reversed * **Heretic**|**Hexen**: Crash when drawing inventory with certain settings * **Heretic**: Play ARTIUP when picking up artifacts * **H
- detailed_list_of_changes_in_doomsday_version_1.11
- missing glow (missing Material definition). * Heretic: end game finale texts do not fit on screen. * Heretic: Wand Crystal missiles auto-aim behavior. Now conforms to vanilla Heretic. * Heretic: Hell Staff rain was falling down at an angle (should be straight down). * Heretic: water
- 1.9.0-beta6.4
- contain a palette. Fixes bug "PNG texture makes jHeretic crashes starting episode 1" (http://sourceforge.n... KETPUFF spawned with too much z momentum. ==== jHeretic ==== * Minotaur floor fire moving too fast. * "Heretic Maulotaur attack behaviour incorrect" (http://sou... il&aid=2759673&group_id=74815&atid=542099). * "Heretic/HeXen: MF_Ripper Blood" (http://sourceforge.net/t
- 2.2
- action functions]] that execute scripts, and (for Heretic) an [[ded:thing#ontouch|“On touch”]] script that ... to create customized power-up or story items. **Heretic modding.** A number of modding related improvements have been done for Heretic. For example: customizable menu labels, enhanced intermission screen, [[ded:values_for_heretic|Values]] for ammo per shot, support for Hexen-lik
- 1.9.0-beta6.2
- &aid=1657409&group_id=74815&atid=542099). ==== jHeretic ==== * Fixed: "Weapon controls wrong selectio... 2724935&group_id=74815&atid=542099). * Fixed: "Heretic Gargoyles not spawning correctly" (http://sourcef... cret" to [[server-game-announce-secret]]. ==== jHeretic ==== * Changed: Emulate bug in original Heretic which results in immediate destruction of the Maulotau
- detailed_list_of_changes_in_doomsday_version_1.9.7
- fails to start [missing mappoint font] * Doom|Heretic: Option to display kills/items/secrets huds only ... ; when installed to a non-system directory?] * Heretic|Hexen: view resize sounds (KEYUP; KEYS2A/PickupKe... issing enemies during the end game cast call * Heretic automap: font tracking state mismanagement [missi... 's view height offset and look direction. ===== Heretic ===== * The current item display on the fulls
- detailed_list_of_changes_in_doomsday_version_1.10
- * XG: Intermittent read access violation. * Heretic: Errant Firemace spawning/repositioning. * Hex... riately cleared when connecting to a server. * Heretic|Hexen: Torch powerup is now rendered correctly on the client. * Heretic|Hexen: Status bar life gem colors did not match the actual player colors. * Heretic: Server defaults to E1M1 ({{:var|server-game-map}
- 1.9.0-beta6.1
- &aid=2642596&group_id=74815&atid=542099). ==== jHeretic ==== * Fixed: HUD unhide event "On Pickup Pow... en floor and ceiling. This fixes an issue seen in Heretic E1M2 where the Undead Warriors hidden behind a on... . Plus various other minor optimizations. ==== jHeretic/jHexen ==== * Improved: Enhanced algorithm wh... dled as these are inherently origin-less. ==== jHeretic / jHexen ==== * Added inventory selection "sc
- 1.9.0-beta6
- the engine-side table being used instead. ==== jHeretic ==== * If conditions were right, D'Sparil tel... ) "none" - remove the current background. ==== jHeretic ==== * Re-licensed under the [[http://www.gnu... parallax scrolling background like in original [[heretic]]/[[hexen]]. * Added [[map-pan-speed]]: [[cvar... ealth can also be given (e.g., "give h"). ==== jHeretic ==== * Crosshair vitality. Colour the crossha
- 1.9.0-beta6.9
- ail&aid=2578612&group_id=74815&atid=542099 ==== Heretic ==== * Non-working ambient sounds. http://sou... lows modders to change them independently. ==== Heretic ==== * Items picked up by the player during m... Render polyobj bounding boxes (for debug). ==== Heretic ==== * Support for [[voodoo_doll]]s. * [[c... e-plane-fixmaterialscroll]] 1=Fix bug in original Heretic which would only allow scrolling materials on pla
- 2.3
- .** Sprite renaming is supported via DeHackEd. In Heretic, ambient sound sequences can be redefined and new... hquake effect from Hexen is now also available in Heretic. It can be controlled via scripts. **Renderer.**... d to be a visible outline along the contours. * Heretic's Phoenix Rod flame effect was too bright. * Fi
- 1.11.1
- 04,1.11.1,build946~@# ===== Changes ===== * Heretic|Hexen: Additional default control bindings for WA... Games: Cheats not functional in multiplayer * Heretic: Time bomb spawned at incorrect height, improved look of explosion * Heretic|Hexen: {{var|ctl-inventory-use-next}} correctly w
- 1.9.0-beta6.8
- tail&aid=2894343&group_id=74815&atid=542099 * "Heretic and HeXen: hud weapon graphics set too low". http... the counters would be momentarily hidden. ==== Heretic ==== * "Pod generator and pod placement". htt... is ignored when drawing the damage filter. ==== Heretic / Hexen ==== * [[cvar]] [[hud-title-author-no
- 1.9.0-beta6.3
- rder sometimes visible when not in a map. ==== jHeretic ==== * Use of uninitialized variable when loa... n patches due to a wayward for{} construct. * "Heretic: Incorrect menu and door sounds" (http://sourcefo... il&aid=2800844&group_id=74815&atid=542099). * "Heretic: No teleporter sparkles" (http://sourceforge.net/
- 2.1
- { image:v2.1_automap.jpg?190}} **Visual tweaks in Heretic and Hexen.** The automap colors now match vanilla Heretic more closely. The appearance of the player status... er is used for the Invincibility Ring effect. The Heretic and Hexen automap parchment backgrounds are drawn