Fulltext results:
- ded
- finition ^ Since ^ Notes | ^ General |||| |:::| [[ded:header|Header]] | | May be omitted. | |:::| [[ded:flag|Flag]] | | | |:::| [[ded:text|Text]] | | | |:::| [[ded:values|Values]] | | | ^ Game data |||| |:::| [[ded:episode|Episode]] | [
- use_deds_in_doom_builder @howto
- .com|DoomBuilder's]] script editor to include a [[ded]] with your map.// There are various different ways that [[ded]] and [[xg]] definitions can be included with your map. You can either supply them seperately in a mywad.ded (pure text file editable in any text editor), emb
- quick_guide_to_amethyst @devel
- ter language and as such its behavior can be extended or modified extensively. The output formats defined in //amestd// contain no hard-coded functionality: everything has been defined using ... . * CMake. The Amethyst source code is included in the Doomsday Engine Git repository: http://... for more information about what information is added to the beginning of the document. ===== Styles
- create_a_new_monster @howto
- l be using notepad). I always like to include the Header in my DED files and force of habit makes me put a nice big comment to make the content of the DED instantly obvious. So lets do that next. Type the following: <code> Header { Version = 6 } </code> <code> # --------------... he Barrel definition found in /Defs/jDoom/Objects.ded. We will be creating new State definitions for al
- syntax @ded
- ====== DED syntax ====== This page describes the common syntax elements of the [[ded]] (Doomsday Engine Definition) language. ===== Directives ===== Directives instruct the DED [[http://en.wikipedia.org/w/index.php?title=Parse... | | [[include|Include]]| Include the specified //.DED// file. | | [[include|IncludeIf]]| Include the sp
- create_a_light_thing @howto
- l be using notepad). I always like to include the Header in my DED files and force of habit makes me put a nice big comment to make the content of the DED instantly obvious. So lets do that next. * Type the following: Header { Version = 6 } # ------------------------... f them in our level. * *Save* your LightThing.ded * *Close* your text editor. ===== STEP 4: Pl
- developer_guidelines @devel
- project manager for answers, which may then be added to this document. ===== Code conventions ===== ... ration in predicates, this practice should be avoided wherever possible. If the need for this is appar... s! // Erroneous field reuse should be avoided at all costs } // do more with thing... n't do the above either, // If a field is needed outside the scope of the // conditional expre
- detailed_list_of_changes_in_doomsday_version_1.14 @version
- utton contents in the Game Selection menus is avoided as the layout of the menu is altered if the butto... == * Vignette effect drawn while no map is loaded. * Model particles were not affected by dynami... n writing a ZIP archive, it was possible that its header was written with an incorrect total number of arc... UI; images shared by multiple widgets are not loaded more than once. * Old Doomsday GUI widgets wer