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| guide:renderer_settings [2018-12-15 20:53] – [Opening the Renderer Appearance sidebar] skyjake | guide:renderer_settings [2019-12-16 07:30] (current) – [Appearance profiles] skyjake | ||
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| + | <- Task bar and console ^ introduction|User Guide ^ Multiplayer -> | ||
| + | ====== Renderer settings ====== | ||
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| + | The **Renderer Appearance** editor has a group of settings to fine-tune the visual appearance of the game. The settings can (and should) be adjusted while a game is running so you will see immediately how they affect the visuals. | ||
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| + | {{ file: | ||
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| + | ===== Opening the Renderer Appearance sidebar ===== | ||
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| + | ⚙️ > Renderer > Appearance | ||
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| + | The console command: | ||
| + | < | ||
| + | rendedit | ||
| + | </ | ||
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| + | ===== Appearance profiles ===== | ||
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| + | A renderer appearance profile is a set of values for all the renderer settings. You can create new profiles yourself, and these are saved in the [[runtime folder]], in **configs/ | ||
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| + | There is a profile called " | ||
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| + | Note that if you for example are using the " | ||