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guide:old_demos_don_t_work [2017-03-21 06:56] – skyjake | guide:old_demos_don_t_work [2018-12-16 12:04] (current) – skyjake | ||
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+ | ====== Old demos do not work ====== | ||
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+ | ===== I can't I play old (LMP) demos ===== | ||
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+ | The old LMP demo format only contains the player' | ||
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+ | Unfortunately, | ||
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+ | The only way to get around this would be to write a new demo recorder and embed it in the original source code. However, this means a great deal of work: Doomsday demos contain the network packets sent between the server and the client. The old source code would have to be augmented with the entire server side network packet generation subsystem. | ||
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+ | Since Doomsday 1.0, the original demo format has not been supported. Revising the demo format made the demos much more powerful: they can now begin and end at any time during a map, for example. | ||
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+ | You can still use the old jDoom version 0.99.6 to play the original Doom demos, albeit with less eye candy. | ||
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