Fulltext results:
- overview_of_resources_doomsday_1.x
- Textures just for flats (floors and ceilings) | | Patches| Graphics for menus, fonts and sprite frames | | LightMaps... match the //texture// names, not the names of the patches that make up the textures. For example: DOOR2_5 is a patch name, DOOR3 is the texture that uses DOOR2_5.</no... ry from which the textures are searched. ===== Patches ===== Patches are images that are commonly us
- graphic_patch
- ====== Graphic patch ====== Patches are images that are commonly used in game menus and intermission screens. Li... patches are first loaded. ===== Where can I get Patch replacement graphics? ===== You can look around the forums and the ... can also download a rollup of common replacement graphics (HUD, Title screens, intermissions etc) by vario... oom User Interface Pack (jDUI). ===== Can I use patches with the same name for different games? =====
- resource_uris
- ce classes ===== * Defs * Flats * Fonts * Graphics * Lightmaps * Maps * Models * Music * Packages * Patches * Sfx * Textures| ===== Texture namespaces ... Masks * ModelReflectionSkins * ModelSkins * Patches * Reflections * Sprites * System * Text
- tex_c
- ich means each texture is composed of one or more patches. TexC is also capable of reading existing textu... 320x264. Each texture is composed of one or more patches. A patch is a picture in the normal Doom graphics format, the same one that is used with sprites, for instance. It