Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- nel but doesn't play [sf_dontstop] * Doom: Use Patch Replacement with the weapon slot indicators * ... 6&group_id=74815&atid=542099 * Font kerning on Patch based fonts loaded using the "Upscale and Sharpen... drawing paramater text blocks as used with the [[:patch_replacement]] system, the "break" directive was i... awing routines the engine now configures the orthographic projection in the viewport coordinate space (form
- 1.9.0-beta6.3
- .4 -> ====== Version 1.9.0-beta6.3 ====== Third patch release for Beta 6. #@Release_HTML~2009-06-08,1.... oring, debug aids to [[in_fine]]. If a referenced graphic is missing, it will now be reported in the consol... script will continue to play (objects using said graphic will be drawn without a texture). * Added soun... * Use the original STCFN* lumps for the small graphic font (desaturate and amplify at load time). Remov
- 1.9.0-beta6.4
- up_id=74815&atid=542099). ==== jDoom ==== * Graphic patch for five character '5' instead of that for a six ... tched" by a later definition), patching via a DEH patch did not work as expected (should take precedence)
- 1.9.0-beta6.8
- or was dependent upon the origin of the map title patch graphic. * Using the [[ccmd]] "give" to give the playe
- detailed_list_of_changes_in_doomsday_version_1.9.9
- al error attempting to play add-ons using invalid Patch lumps to hide sprites. * Categorization of "ad... el's skin is not found, automatically looks for a graphic named similarly to and in the same directory as t... * Addressed inefficiencies related to per-frame Patch Replacement lookup. ===== Platform-specific cha