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- be rendered in the game world using the [[modding:GL2 model renderer]]. The article applies to version [[version:2.2]]... e model file are currently ignored. The shader ''model.skeletal.normal_specular_emission'' (from the //net.dengine.client.renderer// package) is used by default to render all 3D mo... ster/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/model.dei|models.dei]] in the net.dengine.client.renderer package. ==== Variable definition ==== ^ Variable^