Fulltext results:
- readme_macos @guide:2.0
- ns on [[http://qt.io/|Qt]] * Open source (see [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible archite... ther supported game * Minimum OS version: macOS 10.8 * Supported CPU architectures: 64-bit/32-bit Intel * GPU with OpenGL 2.1 hardware acceleration ===== Games ===== ==== L... ept multiple paths as parameters:<code> -iwad path1 path2</code> * The configuration variable ''Con
- readme_macos @guide:2.1
- [[http://qt.io/|Qt]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... ual.dengine.net/|Doomsday Manual]]. * [[guide|Getting started with Doomsday]] * [[version|Version history]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets|Doomsday 2 packages and assets]] * [[ded|Definitions Referen
- readme_macos @guide:2.2
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- readme_macos @guide:2.3
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- readme_windows @guide:2.0
- ns on [[http://qt.io/|Qt]] * Open source (see [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible archite... ta * DirectX 8 (or newer) * GPU with OpenGL 2.1 hardware acceleration ===== Games ===== ==== L... ept multiple paths as parameters:<code> -iwad path1 path2</code> * The configuration variable ''Con... y. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shareware Doom v1.9 | | | doom1| Registere
- doomsday @guide:2.0:man
- ns on [[http://qt.io/|Qt]] * Open source (see [[Getting_started|Getting Started page]]) * [[Plugin]] based [[extensible archite... en, or other supported game * GPU with OpenGL 2.1 hardware acceleration ===== Games ===== ==== L... ept multiple paths as parameters:<code> -iwad path1 path2</code> * The configuration variable ''Con... y. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shareware Doom v1.9 | | | doom1| Registere
- readme_windows @guide:2.1
- [[http://qt.io/|Qt]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... ual.dengine.net/|Doomsday Manual]]. * [[guide|Getting started with Doomsday]] * [[version|Version history]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets|Doomsday 2 packages and assets]] * [[ded|Definitions Referen
- readme_windows @guide:2.2
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- readme_windows @guide:2.3
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- doomsday @guide:2.1:man
- [[http://qt.io/|Qt]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... ual.dengine.net/|Doomsday Manual]]. * [[guide|Getting started with Doomsday]] * [[version|Version history]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets|Doomsday 2 packages and assets]] * [[ded|Definitions Referen
- doomsday @guide:2.2:man
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- doomsday @guide:2.3:man
- t.io/|Qt framework]] * Open source (see [[devel|Getting Started]]) * [[Plugin]] based [[extensible architecture... et/|Doomsday Manual]]. * [[guide/introduction|Getting started with Doomsday]] * [[version/history|Version his... ry]] * [[modding/overview_of_resources_doomsday_1.x|Doomsday 1 resources]] * [[assets/overview|Packages and assets]] * [[ded/ded|DED definitions a
- shell_help @multiplayer
- er the internet. This article is for [[version:2.1]]. Earlier versions for [[multiplayer:shell_help_2.0|2.0]] and [[multiplayer:shell_help_1.14-1.15.8|1.14–1.15]] are available. ===== Getting started ===== In the past, hosting a multiplayer game has required one to run... e Shell can be found in the manual page [[guide:2.1:man:doomsday-shell-text]]. ===== Basic features
- compiling_and_running_1.15_or_earlier_qmake @devel
- ====== Compiling and running (1.15 or earlier, qmake) ====== This article contains compilation instructions for all [[:supported platforms]]. ===== Getting started ===== You should first read the [[getting_started]] page. Regardless of which platform is being used, you'll nee... DirectX site]]. * [[http://www.opengl.org/wiki/Getting_started|OpenGL 2 (or later) headers]]. * [[eax]] 2.0.
- shell_help_2.0 @multiplayer
- nternet. This article is for [[version:2.0]]. An earlier version for [[multiplayer:shell_help_1.14-1.15.8|1.14–1.15]] is also available. ===== Getting started ===== In the past, hosting a multiplayer game has required one to... files and packages. If the client's version is 2.1 or newer, they will be able to automatically down... ave a unique TCP port number. The default port is 13209.</note> Click **Start Server** when you're d