Fulltext results:
- overview_of_resources_doomsday_1.x
- image, //.lmp// file). * Definition files (//.ded//). * Containers (//.wad//, //.pk3//). [[ht... fonts, background music and sound effects are loaded from WAD files. Doomsday has a mechanism that all... oad and use it automatically. Resources are divided into a number of classes. Each class has its own ... <game>/auto/// directory will be automatically loaded at startup. The data files are loaded in alphabet
- particle_generator_examples
- les ====== This articles contains a number of [[ded:generator|particle generator definition]] examples. (The syntax of these DED ... Resistance = 1 } } </code> ===== Particle Generators added to jHeretic teleporters ===== This is included as an example of tying particle generators to stationary mobjs (as opposed to the lost souls wh... ed in the benefit of reducing the total number of generators used. <code> #---PickleBro's Heretic Teleporter
- jdrp
- replace the original DOOM [[sprite]]s, a set of [[generator|particle]] [[ded|definitions]] adding countless new effects, and m... n all-in-one choice of what the community has decided is the best combination of jDRP addon modules col