Fulltext results:
- examples
- Chain events (no activation method is specified). Game mode and skill level have no effect. The line can be a... The line can be activated with player Use events. Game mode and skill level have no effect. The line is initi... POSSESSED have died or been removed from the map. Game mode and skill level have no effect. When activated, t... .4 seconds). The planes will be moved 3 units per game tic, which means they move 105 units per second.
- activation_requirement
- ne can be activated and deactivated regardless of game mode. ==== easy ==== The line can be activated and d... and any_skill combined). The line can be activated and deactivated regardless of game mode or skill level.
- wall_material @xg:class
- = player_cross). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- plane_move @xg:class
- = player_cross). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's... .4 seconds). The planes will be moved 3 units per game tic, which means they move 105 units per second.
- chain_sequence @xg:class
- = player_cross), the line can be triggered in any game mode, and any skill setting (Flags2 = any). The line c
- damage @xg:class
- gs = player_use). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- end_level @xg:class
- = player_cross). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- key @xg:class
- gs = player_use). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- line_count @xg:class
- = player_shoot). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- mimic_sector @xg:class
- = player_shoot). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's
- music @xg:class
- = player_cross). The line is active in any skill mode and any game type (Flags2 = any) and the line carries out it's