Fulltext results:
- reference_guide
- nk randomly. They were designed to be used in the game's own maps and thus do not provide the best possible select... g that everything possible through changes to the state of lines is also possible through sectors). XG l... extended and the standard types can be used in a map. ===== Fundamentals ===== These articles deal... s functionality is **triggered**, and the initial state of a line. * [[xg:activation_requirement|Activ
- line_activation
- tivation (XG) ====== In [[XG]], a [[line]] has a state, it is always either //active// or //inactive//. ... ording to line events, which occur under specific gameplay circumstances. In most cases, events are [[tr... by an //activator//, which is the [[ded:thing]] (map object; mobj). Events will activate inactive line... inactive. Once activated, it will remain in that state for a given period of time, after which it will a