Fulltext results:
- model
- pecified in the file; the model asset's job is to map the game object's animation sequences to corresponding seq... models is to trigger an animation sequence when a state is entered. In [[version:2.1]], animation sequenc... a ^^ ^ Variable ^ Description | | ''animation.''(state)''.''(anim)| Metadata for animation sequence iden... ''@N'', with ''@0'' being the first sequence. //(state)// is one of the states that the thing can be in.