Fulltext results:
- 2.2.1
- Monospaced text displayed incorrectly * Linux: Music volume has no effect with FluidSynth * "No monsters" setting in custom game profiles not being restored * Player weapon 3D
- 2.2
- have been added for playing sounds and showing in-game messages, for example. The set of available bindi... mprovements to better support [[https://www.romerogames.ie/si6il|John Romero’s SIGIL]]. * Line type 98 had gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wa... were addressed. * Incorrect UI behavior in the game library. * Doomsday Script parser and interpret
- 2.1
- to require the ''-sfxchan'' option). By default, music playback is paused if the game window loses focus. An option to control this was
- 1.9.0-beta5
- public API to be more clearly separated from the games, and to allow future development of the engine without breaking [[game_plugin]]s. There is a huge list of changes for t... behind by a client that had previously exited the game via crashing. Even though many reasons for these ... ontrol binding issue. Unbinding a control in the "game" binding class resulted in the control bindings o
- 1.9.0-beta6
- nown issues]]. The biggest is perhaps multiplayer games, which are not working in this release. The next beta is planned to address network game issues only. Some highlights: * Redesigned, ... key/control for multiple things depending on the game and UI state (see [[listbcontexts]]:[[ccmd]]). ... the old startup screen and progress bars. In the games, fonts are sharpened with HQ2x scaling. * Ope
- 1.9.0-beta6.2
- e following: * There have been changes to the game controls and some default bindings have changed a... = * Fixed: "Segfault when starting jdoom with music" (http://sourceforge.net/tracker/?func=detail&aid... 42099). * Fixed: Repeated playback of the same music track broken when using sdl_mixer or the CDAudio ... no demos are played/available). * Fixed: If a music interface is not present but CDAudio interface is
- 1.9.0-beta6.6
- occur if the engine attempted a write before the music playback interface had released the buffered music file. Sycraft's v4 remix was used for test purposes a... d]]. === Windows === * Vista/7: Non-working music volume controls. * "Music volume and balance". http://sourceforge.net/tracker/?func=detail&aid=271912
- 1.9.0-beta6.8
- We've focused particularly on fixing all sorts of gameplay related glitches with the aim of improving th... e following: * There have been changes to the game controls and some default bindings have changed a... ings ===== Known issues ===== * Multiplayer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this time. ===== Fixes ===== ==== Engine
- 1.9.7
- ]]. It allows the engine to run without loading a game plugin, and lets you change games without shutting down. For instance, you can launch with Doom but swi... improved to locate the required resources for all games and determine which games can be launched. Consequently, startup is a bit slower than in previous rele
- detailed_list_of_changes_in_doomsday_version_1.9.7
- with model resource packs] * Hexen/Deathkings: game starts in regular Hexen Map01 * server needs t... l) * Hexen: skies do not scroll * Hexen: no music beyond title * replacement sprites scaled to d... e readme.txt in Windows installer * bump minor game plugin versions * multiplayer: test with model... ndings for MP chat if there is only one player in game * aspect correct view window geometry * zer
- detailed_list_of_changes_in_doomsday_version_1.9.8
- [[:rend-dev-wireframe]] should not be written to game config file. ===== Gameplay ===== * Heretic: Flying creatures would sometimes get stuck. {{:sfbug... upport is not available. Fixes the problem of the game UI/infine background textures being fully white, ... n of the demo IWAD is now supported as a separate game mode. * Hexen: crash when rendering particles.
- 1.9.9
- ck|SF2 soundfonts]] can be used with the original games' MIDI music. * OS X Gatekeeper compatibility. * Many bu... as direct dependency * [[support_hexen_1.0]]: game mode "hexen-v10", 4 player colors, intermissions
- 1.9.10
- exen.** We've made a fundamental change regarding game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "official" game plugins (libdoom, libheretic, libhexen). This eff... y. ==== Highlights ==== * The longstanding gameplay bug that prevented a column from lowering on ... th audio plugin]] no longer requires FMOD to play music; it can send music directly to the audio output.
- detailed_list_of_changes_in_doomsday_version_1.9.10
- . ===== Platform-specific ===== * Unix: All Games: chat messages don’t show in HUD due to improper... c OS X: launcher config updated for ringzero: all game plugins’ resources made available using vdmaps. ... (a late window resize callback occurred). ===== Gameplay ===== * Stuck column in Doom E1M7 (using ... d relative to the user’s transfer func). * All Games: centering the map title in a wide viewport (whe
- 1.15
- ed:Episode]] definitions specify the structure of game episodes (including hubs) enabling entirely new e... wer side, you can improve performance by reducing game view resolution. The rest of the UI remains sharp... s: the tutorial has been made a little nicer, savegames can be deleted via the Home/taskbar savegame selection menu, alert notifications are hidden automatica