Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- all GL/window access from busy worker * world time is not paused during game saves [commit 4b1a62ff] * game endings should ... * defer GL calls when not in main thread * Doom: missing enemies during the end game cast call * Heretic automap: font tracking sta... r] * finale events handled in the wrong order [Doom 2 cast call] * "shortcuts" binding context should be active during game endings * [402] regression: HacX: Password map