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fs:virtual_directory_mapping
====== Virtual directory mapping ====== [[version:1.9.0]] introduces //virtual directory mappings// (abbrev. VDM), which allow you to make the contents of one directory appear inside another directory at runtime. For example, you could have a directory called **MyAuto** with a set of data files somewhere on your hard drive. You could map this directory to **Data/<Game>/Auto**, which would cause **MyAuto** to behave as though it was an auto-loading directory. A virtual directory mapping is defined using the //-vdmap// option. It takes the source and destination directories as parameters. For example: <code> -vdmap "D:\Games\MyAuto" "C:\Doomsday\Data\jDoom\Auto" </code> You can define an unlimited number of virtual directory mappings using multiple //-vdmap// options. Note, however, that //-vdmap// only affects real files. It does not affect virtual files in [[pk3]]s or anywhere else. The virtual directory mappings are tried when all other methods of finding a file have failed. So, all real files and [[virtual_file]]s override the VDMs.
fs/virtual_directory_mapping.txt
ยท Last modified: 2017-03-15 07:34 by
skyjake
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