Fulltext results:
- fluid_synth_plugin @devel
- he open source [[http://sourceforge.net/apps/trac/fluidsynth/|FluidSynth]]. The FluidSynth audio plugin implements a Doomsday Music interface that synthesizes MIDI music into a raw PCM samples using libfluidsynth. However, because the PCM data's length is not kn
- doomsday @guide:2.3:man
- ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se... ~/.doomsday/defaults //. For example:<code> audio fluidsynth { driver: pulseaudio }</code> ; ///etc/doom... SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts * [[... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base
- doomsday @guide:2.2:man
- ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se... ~/.doomsday/defaults //. For example:<code> audio fluidsynth { driver: pulseaudio }</code> ; ///etc/doom... SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts * [[... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base
- doomsday @guide:2.1:man
- ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se... ~/.doomsday/defaults //. For example:<code> audio fluidsynth { driver: pulseaudio }</code> ; ///etc/doom... SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts * [[... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base
- detailed_list_of_changes_in_doomsday_version_1.9.10 @version
- ot needed, FMOD can resample when necessary. * FluidSynth (Unix): compiling with the system libfluidsynth, uses libfluidsynth’s output driver to play music * FluidSynth (Unix): audio driver can be chosen with "fluidsynth:driver" in
- readme_macos @guide:2.2
- SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts Multi... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO... ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se
- doomsday @guide:2.0:man
- o backends are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se... ~/.doomsday/defaults //. For example:<code> audio fluidsynth { driver: pulseaudio }</code> ; ///etc/doom... SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts * [[... e, a MIDI sound font is supported by the FMOD and Fluidsynth plugins. 3D sound and reverb are supported by FMO
- readme_macos @guide:2.3
- SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts Multi... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO... ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se
- readme_macos @guide:2.1
- SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts Multi... on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO... ng plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se
- 1.9.10 @version
- n fixed. {{sfbug|861}} * On Linux, the [[audio_fluidsynth|FluidSynth audio plugin]] no longer requires FMOD to play music; it can send music directly to the audio outp... uid_synth_for_midi_playback]]: use system-wide libfluidsynth on Unix (pulseaudio) * [[remove_obsolete_j-pre
- readme_macos @guide:2.0
- SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback using [[SF2]] soundfonts Multi... e, a MIDI sound font is supported by the FMOD and Fluidsynth plugins. 3D sound and reverb are supported by FMO... o backends are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fontsize'' : Se
- compiling_and_running_1.15_or_earlier_qmake @devel
- ld_tools_for_unix]] ==== Plugins ==== **audio_fluidsynth plugin** * libfluidsynth-dev (unless using the embedded synthesizer under **external**) * OS X: pkg-co
- readme_windows @guide:2.1
- on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO
- readme_windows @guide:2.2
- on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO
- readme_windows @guide:2.3
- on on all platforms is FMOD for sound effects and FluidSynth for music, because these two enable software-base... e, a MIDI sound font is supported by the FMOD and FluidSynth plugins. 3D sound and reverb are supported by FMO