Fulltext results:
- 1.9.0-beta6
- * UI graphics tune-up. A new "busy" mode was added, replacing the old startup screen and progress ba... ==== Map format ==== * Support for packed sidedefs. This method of storing sidedefs is used to extend the WAD format sidedef limit and at the same time, reduce the size of maps. Both
- 1.9.0-beta1...4
- smoothed sector lights. Once finished, it is intended to be the new default lighting model for Doomsday... map setup times significantly * changed: expanded map structure element limits. * changed: expanded blockmap limits by enlarging BLOCKMAP data at run... ved: Doomsday.wad is obsolete, all data is now loaded from [[doomsday.pk3]] ===== Linux ===== * B
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ir * material subsystem causes fatal errors in dedicated mode * clientside InFine [with client sk... s something => engine shutdown [needs percent-encoded de::Uri] * mismanagement of GL_TEXTURE_2D stat... * multiplayer: test with model resource packs loaded on client * compare ac/deceleration numericall... /flats not found from .pk3 * [402] regression: dedicated server resource access failures [loads font
- detailed_list_of_changes_in_doomsday_version_1.9.9
- Reflection definitions default to "normal". * DED: Mishandling of the old State frame fullbright "flag". * Auto-loading of DEH patches in PK3 contain... hes. ===== Multiplayer ===== * Server: mobj flags got lost due to a bug when merging mobj deltas w... p start. * Automap: Bug "Automap - secret line flag and door glows." * Automap: Polyobj lines are ... * F11 does not toggle fullscreen if no game loaded, console is open, or in the [[:control_panel]] (r
- 1.15
- custom_episode.jpg?320x0}} **Custom episodes.** [[ded:Episode]] definitions specify the structure of ga... angle icon all the time), and a dialog has been added where you can specify the MIDI soundfont file con... ow be used to open the task bar. The binding is added automatically after you upgrade. You can still us... start from 0. The episode IDs are now defined in DEDs, and the map is identified as "E1M1", "MAP03", e
- 1.9.0-beta5
- ew features ===== ==== Definitions ==== * Added MF3_NOINFIGHT: [[mobj]]s give this flag cannot be in-fought with by any other [[mobj]]s. * [[state]] flag "statef_fullbright": if set, a [[mobj]] in this state is rendered full-bright. * [[state]] flag "statef_noautolight": if set, a [[mobj]] in this state (that also has the "statef_fullbright" flag set) will NOT receive an automatically calculated
- 1.9.0-beta6.3
- === Definitions === * File names specified in DED definitions that include a file extension not wor... ail&aid=2536942&group_id=74815&atid=542099). * Flags in Sky definitions ignored. === Renderer === ... 15&atid=542099). * Surface decorations on twosided sidedef upper/lower sections sometimes visible when they should not be. * Subtle render list/ GL st
- detailed_list_of_changes_in_doomsday_version_1.14
- utton contents in the Game Selection menus is avoided as the layout of the menu is altered if the butto... == * Vignette effect drawn while no map is loaded. * Model particles were not affected by dynami... UI; images shared by multiple widgets are not loaded more than once. * Old Doomsday GUI widgets wer... sages from other subsystems. * Log entries are flagged either for developers or end users. It is poss
- 1.9.0-beta6.6
- === New features ===== ==== Engine ==== * Added [[map_info_ded_]] flag //mif_nointermission//; upon leaving the map skip
- 2.3
- net/issues/2375|Doomsday Script bindings]] were added, allowing access to game, player, and thing prope... an now list things by type, check their state and flags, and perform state changes on them. Things can a... sequences can be redefined and new ones can be added via the [[script:module:audio#setAmbientSequence|... mage loader now supports 8-bit and run-length encoded images. * The FPS limiter setting is available
- 1.8.5
- select a [[blending_mode]] (bm_* flag) * bm_* flags in [[flags.ded]] ([[blending_mode]]s) * ccmds [[conopen]], [[
- 1.9.8-1
- show GUI error dialogs * Don't log an unknown DED flag warning if flag name is whitespace * Cleaned up code by fixing