Fulltext results:
- syntax @wiki
- mple markup language, which tries to make the datafiles to be as readable as possible. This page contain... is behavior can be enabled in the [[doku>config]] file. Hint: If DokuWiki is a link, then it's enabled. ... ?php /** * Customization of the english language file * Copy only the strings that needs to be modifie... ning the syntax for links and [[#images_and_other_files|images]] (see below) like this: [[http://php.
- version
- == ^ Release ^ Version ^ [[devel:automated_build_system#build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [... | | | ::: | [[version:2.1]] | 2900 | Downloading files from server, UI improvements, custom IWADs, Open... == Starting from March 2011, the automated build system provides regularly updated binary releases of Doo... Changes in each release were recorded in two text files: * {{file:ChangeLog.txt|ChangeLog.txt (1.7.7
- troubleshooting @guide
- rt forum]], please attach the contents of the log file. This will ensure the basic information like operating system, OpenGL version and driver identifier, Doomsday v... delete the ''configs/<game>/player/bindings.cfg'' file. Note that each game plugin has its own subdirect... me folder]] or just deleting the [[persist.pack]] file. Bear in mind that your savegames are kept in the
- reference @script
- nguage with features such as a class-based object system, and exceptions. It is designed to harmoniously w... currently loaded DEDs via the Defs module]] * **Files:** * Reading/writing files and folders using File objects * **Game:** * [[.module:Game|Show a HUD message]] * **Input:**
- model @assets
- == ^ Variable ^ Description | | ''path''| Model file to be used. The path is relative to the file where the metadata is defined (e.g., **Info** of the packa... ng:supported 3D model formats]] for details about file formats. | | ''front''| Front vector in the model's coordinate system. Determines which way the model will appear in th
- sidebar
- _resources_doomsday_1.x|Resources (v1)]] * [[fs|File system]] * [[fs:packages|Packages]] * [[Assets]]
- pk3 @fs
- =Mywad.wad= into that location within the virtual file system so it can then be accessed as if it had been phys... t folder. This means that creating a PK3 with the file Readme.txt in the *root* folder is the same as if... d put Readme.txt in the Doomsday app folder. PK3 files can be created with just about any ZIP program, such as WinZip. Just make sure all the files have the correct paths, or otherwise Doomsday ma
- language @script
- ecutes argument as a script, returns result | | ''File'' | returns a [[Core.File]] object | | ''floor'' | rounds a number down to an integer | | ''globals'' |... application core ; [[.module:Audio]] : audio subsystem ; [[.module:clientconfig]] : client application... [[.module:Defs]] : definitions read from [[:DED]] files ; [[.module:DisplayMode]] : information about
- doomsday @guide:2.2:man
- ///etc/doomsday/paths // : <html><a name="paths_file"></a></html> System-level paths configuration (''basedir'', ''libdir'... e files of the game are kept. Right-click on a profile and select "Show Save Folder" to open the folder in operating system file browser. Note that custom games created in v... ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from me
- readme_macos @guide:2.2
- ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from memory. The //doomsday.out // file is unaffected. ; Snap to Latest Entry : When ... filtering options individually for each engine subsystem. Developer messages ("Dev") are primarily intende
- readme_windows @guide:2.2
- ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from memory. The //doomsday.out // file is unaffected. ; Snap to Latest Entry : When ... filtering options individually for each engine subsystem. Developer messages ("Dev") are primarily intende
- doomsday-server @guide:2.3:man
- ad'' (dir) ''-''''game'' (mode) ''-''''v'' ''-''''file'' (file ...) Note that the command line is not interpreted according to GNU conventions. Everything f... ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ''-file'' | ''-f'' : Specify one or more resource files
- readme_macos @guide:2.3
- ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from memory. The //doomsday.out // file is unaffected. ; Snap to Latest Entry : When ... filtering options individually for each engine subsystem. Developer messages ("Dev") are primarily intende
- doomsday @guide:2.3:man
- ///etc/doomsday/paths // : <html><a name="paths_file"></a></html> System-level paths configuration (''basedir'', ''libdir'... e files of the game are kept. Right-click on a profile and select "Show Save Folder" to open the folder in operating system file browser. Note that custom games created in v... ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from me
- readme_windows @guide:2.3
- ath to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messages from memory. The //doomsday.out // file is unaffected. ; Snap to Latest Entry : When ... filtering options individually for each engine subsystem. Developer messages ("Dev") are primarily intende