Fulltext results:
- use_hires_textures_in_your_map
- high resolution (//hi-res//) textures, in various formats; TGA and PNG; 8, 24, and 32 bit and more. Note that TGA files always must be saved as 32 bit; even if no alpha information is used. A 32 bit file is a 24 bit image with an 8 bit grayscale alpha c... -sided [[linedef]]. It is recommended to use PNG files whenever possible for the added flexibility of u... ing 24 bit when an alpha channel is not required. File sizes of the PNG format are also smaller. **Note
- use_custom_sound_effects
- nup}} Sound samples can be replaced with [[wav]] files. The supported formats are 8-bit and 16-bit mono PCM with no compression... o replace [[j_doom]]'s rocket launcher sound, the file **dsrlaunc.wav** would be placed in the **Data/jD... y. Another way to specify an [[external_resource_file]] is to use the [[sound]] definition "Ext" key. ... format of a sample if it's loaded from a [[wad]] file, making it possible to compile a [[wad]] out of [
- record_movies
- ording a demo. As arguments the command takes the file name of the demo (.CDM) and optionally the consol... m 2 will begin recording player number 2 into the file my.cdm. A flashing message appears telling you a ... g. Can I convert demo movies into standard video formats? Yes, but you'll need a video capture program, o