Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- msday has a mechanism that allows replacing these resources with external resource files placed in specific directories. External resource files are easy to use. They do not require making changes to any con... t does not support 3D sound effects. Like other external resources, placing a music file into the //Music// resource class directory is enough. The file name must mat... be loaded from a WAD. Another way to specify an external resource file is to use the ''[[ext]]'' key of a Music definiti
- doomsday @guide:2.3:man
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- doomsday @guide:2.2:man
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- doomsday @guide:2.1:man
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_macos @guide:2.3
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_macos @guide:2.2
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_macos @guide:2.1
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_windows @guide:2.3
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_windows @guide:2.2
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_windows @guide:2.1
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- doomsday @guide:2.0:man
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_macos @guide:2.0
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- readme_windows @guide:2.0
- ], [[WAD]], [[ZIP]], [[uncompressed folders]] * External [[music files]] in MP3 and other formats * Plain text [[defi... * Environmental [[echo and reverb]] effects * External [[music files]] in MP3 and other formats * Uses [[http://www... figured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... th the unmodified original games. However, a PWAD file may replace some of the textures with custom ones. The "External Images" options allow you to control when externa
- detailed_list_of_changes_in_doomsday_version_1.15 @version
- t launch because **game.cfg** was not found. This file is only created when quitting the game for the fi... ng a switch of FSAA/vsync settings. ===== {{tag|Resources}} ===== * Non-ASCII characters broken on command line and/or resource finder. * Handle zero-length lumps between S(*... tate (de-serialization error). Existing **.save** files are OK. * Death Wyvern gets stuck in the cent
- 1.9.0-beta5 @version
- id=74815&atid=542099) ===== Changes ===== * Resource files packaged into PK3s in the installed file tree. * Source code directory structure reorga... sole command and console variable help strings to external files (e.g., cphelp.txt) which are read at runtime. ... [[ccmd]]: [[actions]] to [[listactions]]. ==== File system ==== * Even better protection against file name conflicts in detecting which files have been