Fulltext results:
- player_controls
- ion between single-player and multiplayer, and ticcmds are no longer used. * Support for multiple lo... ng). It is noteworthy that the old concept of ticcmds is no longer needed in this system. We are foc... the real situation. For instance, the server will execute player actions (such as firing a weapon or ope... en updated by the console when a bound command is executed. The control code should not need to know ab