Fulltext results:
- overview_of_resources_doomsday_1.x
- = This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Doomsday 2, but the introduction of [[:fs|packages]] in ve... nt. ===== Resource files and containers ===== Doomsday uses multiple kinds of resource files: * Pla... //.wad//, //.pk3//). [[http://en.wikipedia.org/wiki/Doom_WAD|WADs]] are the original Doom engine data
- hexen_mapinfo
- Hexen ==== Support for the [[http://doomwiki.org/wiki/MAPINFO|Hexen dialect of MAPINFO]] was extended to all supported games as of Doomsday [[version:1.15]] (by translating these definition... Hexen. ==== ZDoom ==== The [[http://zdoom.org/wiki/MAPINFO_(old_format)|ZDoom dialect of MAPINFO]] i... , [[alert]]s). ===== See also ===== * [[:ded|Doomsday Engine Definitions]] * [[ded:map_info|Map Info
- dehacked_patch
- xecutable by the //DeHackEd// mod authoring tool. Doomsday supports DeHackEd patch files by [[deh_read|trans... use_dehacked_patches]] * [[http://doomwiki.org/wiki/DeHackEd|DeHackEd]] - DoomWiki article about DeHa