Fulltext results:
- material_syntax
- tter. For each world surface using the material, Doomsday will automatically project lights into the world relative to the [[http://en.wikipedia.org/wiki/Normal_%28geometry%29|surface normal]] and accord... the light from the surface, in world space units. Doomsday will //project// from the light origin along the ... ata/<game>/flaremaps folder</code> Alternatively, Doomsday provides a small built-in selection of flare maps
- episode
- rt for the Hexen-dialect of [[http://doomwiki.org/wiki/MAPINFO|MAPINFO]], in all games, was introduced in Doomsday [[version:1.15]] (by translating these definition... orts some of the episode functionality offered by Doomsday (particularly in the ZDoom-dialect), we advise that Doomsday specific mods use Episode definitions for their a
- syntax
- cribes the common syntax elements of the [[ded]] (Doomsday Engine Definition) language. ===== Directives ==... as follows: Property = 0; # Supported from Doomsday 1.9.9 onwards Property = ""; # Version 5 synta... k in the string itself, [[http://en.wikipedia.org/wiki/Escape_sequence|escape]] it with **\** (backward ... generally better to use forward slashes in paths. Doomsday uses forward slashes on all platforms, internally