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- hing]] definition. ===== Materials ===== In [[version:2.0]], model materials are collections of texture ima... unit-length vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals point straight up (RGB 128,128,255 => XYZ 0,0,1). Alpha component is ignored. | | ''heightMap''... reflection is determined by the alpha component: 0 produces a dull/large reflection while 255 produces a very sharp/small one. | | ''emissive