Fulltext results:
- 2.1
- graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although... ovements.** See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.12
- ist of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 1.13
- See also ==== * [[detailed_list_of_changes_in_doomsday_version_1.13]] * [[http://tracker.dengine.net/versions/2|R... 5D=fixed_version_id&f%5B%5D=&group_by=&op%5Bfixed_version_id%5D=%3D&op%5Bstatus_id%5D=c&op%5Btracker_id%5D=%3D&set_filter=1&sort=priority%3Adesc%2Cid%3Adesc&utf8=✓&v%5Bfixed_version_id%5D%5B%5D=2&v%5Btracker_id%5D%5B%5D=1|Closed bugs for 1.13]] * [[http://tracker.dengine.net/projects/den... %5Bstatus_id%5D=o&op%5Btracker_id%5D=%3D&per_page=100&set_filter=1&utf8=✓&v%5Btracker_id%5D%5B%5D=1|K
- 2.2
- odding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **... d to the old DEB and RPM packages. **Freedoom.** Doomsday now detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Freedoom but lacking any specific version numbering. This will allow using the IWADs more conveniently without waiting for a Doomsday update. ===== Fixes ===== * [[ded:material#li
- 2.3
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0,build3650~@# ===== New features ===== **DOOM ren