Fulltext results:
- use_hires_textures_in_your_map
- p}} {{ file:hirestextutor.jpg?300x0}} {{SideBox|1=The original version of this article by David "Tolwyn" Shaw, as first ... cover the entire canvas. When loading a texture, Doomsday will first look for a hires version and if found, it will be used in it's place. All ... about flats quickly. If you're using Doom Builder version 1.5 or higher, you can use XWE to create zero-lengt... *Notes:** //I have noticed a small issue with XWE version 1.12. Sometimes it will actually make your FF_END mar
- create_a_new_monster
- article describes how to create a new monster in Doomsday. A mobj in Doomsday is defined with a [[thing|thing definition]] and one or more [[state|states]]. The be... and using [[ded]] files and how to load them in [[doomsday]].// ====== Using existing resources to create ... ld be fitting to recreate this fearsome foe using Doomsday. Now because we're going to be using existing re