Fulltext results:
- model
- renderer ==== See: [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/model.dei|models.dei]] in th... ers for the rendering passes. They can be used in Doomsday Script to access the pass's variables: rend... ed by default. Passes can be enabled/disabled via Doomsday Script during an animation. | | ''shader''| —| Na