Fulltext results:
- records @script:walkthrough
- == Records ====== Records are the foundation of Doomsday Script. Each namespace and module is a record, ea... record and returns an owned reference to it. Without arguments, it returns an empty owned record. This... (myrec) print 'subrecords:', subrecords(myrec) Output: members: { subrec: a:123, var: hello } ... an nevertheless be accessed via the reference without restrictions. record myrec myrec.firstMember
- language
- ====== Doomsday Script language ====== ===== Built-ins ===== ==== Built-in types ==== * Number * Te... lue as a text string | ===== Modules ===== The Doomsday Script Standard Library consists of a collection ... files ; [[.module:DisplayMode]] : information about display modes ; [[.module:Game]] : bindings for the game plugin ; [[.module:gui]] : routines related to the graphical user interface (stdl
- core @script:module
- r built-in classes and other integral features of Doomsday Script. ===== Functions ===== #@Identifier_HTM... ( ) Returns the current search path for imported Doomsday Script modules. The return value is an array: [... t,text~@# ) #@Identifier_HTML~fileNameAndPathWithoutExtension~@# ( ) #@Identifier_HTML~fileNameExtens... h() ⇒ /abc </code> #@Identifier_HTML~fileNameWithoutExtension~@# ( ) #@Identifier_HTML~lower~@# ( )
- basic_expressions @script:walkthrough
- uoted strings can contain newlines and quotes without having to escape them with a backslash. $ prin... serialized block of memory cannot be modified via Doomsday Script. $ a = [1, 'One', {1:'One'}] $ pri