Fulltext results:
- running_a_server
- ning a multiplayer server ====== A //multiplayer server// is an instance of [[guide:doomsday-server]] running as a background process. This ... ==== In a terminal / command line ==== [[guide:doomsday-server]] is intended to be run as a background process a... ll]]. In Unix, please refer to the manual page //doomsday-server(6)// for more information. Brief instructions: ... ith ''setmap'' (in **autoexec.cfg**). Example: doomsday-server -game doom2 -iwad ~/games/doom/DOOM2.WAD \
- shell_help
- st your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy... configure the server's launch settings. Note the server does not have access to your game profiles from the Doomsday client, so all resource files need to be specifie... ings === ; Runtime folder : Folder where the server stores its runtime files ([[guide:doomsday.out]], savegames, etc.). ; Options : Additional command line options for [[guide:doomsday-server]]. For instance, the ''-file'' option can be used
- shell_help_2.0
- st your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy... configure the server's launch settings. Note the server does not have access to your game profiles from the Doomsday client, so all resource files need to be specifie... ings === ; Runtime folder : Folder where the server stores its runtime files ([[guide:doomsday.out]], savegames, etc.). ; Options : Additional command line options for [[guide:doomsday-server]]. For instance, the ''-file'' option can be used
- doomsday-host
- nd install the engine). <code xml><hostconfig> <doomsday>/home/jaakko/usr/bin/doomsday-server</doomsday></code> Location of the **doomsday-server** binary. <code xml> <option>-parse</option> <option>/home/j... tion></code> Command line options to use with all server instances. <code xml> <branch>master</branch> <buildDir>/home/jaakko/src/deng/doomsday-build</buildDir> <qmakeCommand>qmake -r ../dooms
- shell_help_1.14-1.15.8
- st your own multiplayer game, you need to start a Doomsday server. Typically this is done by starting a server on your local computer. The Shell makes this easy... ttings: * **Runtime folder:** Folder where the server stores its runtime files ([[doomsday.out]], savegames, etc.). * **Options:** Additional command line options for [[doomsday-server]]. }} {{notice|Note|You can start multiple serve... ly opened. (If the connection fails, it means the server failed to launch. Check the error from the server's [[doomsday.out]] file.) ==== Public servers (visible on ma