Fulltext results:
- md2tool @modding
- command line utility for processing [[md2]] and [[dmd]] model files. <code> ### md2tool v1.2.0 by Jaak... [-info] [-create <framelistfile>] [-md2] [-dmd] [-savelod <num>] [-lod] [-ef <num>] [-op <num>] ... g] [-fn <filename>] [-weld] [-weldtc] model[.md2|.dmd] ... -create Create an empty model based on ... a range of frames. -delskin Delete one skin. -dmd Save model as DMD. -dsk Set skin ze
- model @assets
- 2]]. Doomsday 1.x supports only [[ded:model|MD2/DMD models]]. ===== Models representing things (mode
- model @ded
- ====== MD2/DMD model definition (Doomsday 1.x) ====== A single 3D model is represented by a collection
- readme_macos @guide:2.0
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_windows @guide:2.0
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_macos @guide:2.1
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_windows @guide:2.1
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_macos @guide:2.2
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_windows @guide:2.2
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_macos @guide:2.3
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- readme_windows @guide:2.3
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- doomsday @guide:2.0:man
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- doomsday @guide:2.1:man
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- doomsday @guide:2.2:man
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures
- doomsday @guide:2.3:man
- keletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [[High-resolution textures