Fulltext results:
- 1.9.0-beta6 @version
- wad http://sourceforge.net/tracker/index.php?func=detail&aid=1714610&group_id=74815). Relationships between subsectors/segs/sidedefs/linedefs read from the map data lumps are not ... t by Oblige (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1983920&group_id=74815). * Unt... s incorrect (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1732097&group_id=74815). * Gam... not visible (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1117470&group_id=74815). * HQ2
- overview_of_resources_doomsday_1.x @modding
- ll textures and flats using Detail definitions. Detail textures can be loaded from external image resources (from the //Texture... owing ID: ''ID = "Particle13";'' For further details see the DED Reference. ===== Music ===== Doomsday can pl... the lumps of the original songs, and are thus loaded instead of them. Any music files supported by FMOD can be loaded from a WAD. Another way to specify an external
- ded
- Texture Environment]] | | | ^ Visual |||| |:::| [[ded:detail|Detail texture]] | | | |:::| [[ded:group|Group]] | | Used for texture animations and material precaching. | |:::| [[ded:light|Light]] | | | |:::| [[ded:material|Material]] | [[version:1.9.7]] | | |:::| [[ded:model|Model]]
- 1.9.0-beta6.9 @version
- operational. The stable version 1.8.6 is recommended for multiplayer games at this time. * Demo rec... = ==== Engine ==== * Loading of 256x256 raw detail textures. * Crash when attempting to use the -... a new game. http://sourceforge.net/tracker/?func=detail&aid=2929541&group_id=74815&atid=542099 * Crash... floor/ceil". http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * "Poss
- doomsday @guide:2.2:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_windows @guide:2.3
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_macos @guide:2.3
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_windows @guide:2.2
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_macos @guide:2.2
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday @guide:2.3:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_windows @guide:2.1
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- 1.9.0-beta6.8 @version
- operational. The stable version 1.8.6 is recommended for multiplayer games at this time. ===== Fixes... ux" http://sourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clip... floor/ceil". http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * [[pwa... s". http://sourceforge.net/tracker/index.php?func=detail&aid=833488&group_id=74815&atid=542099 * "Flick
- doomsday @guide:2.1:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_macos @guide:2.1
- matic world surface (light) [[decorations]] * [[Detail texturing]], shine and [[glowing]] effects for wo... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... href="#config">Configuration</a></html> for more details. **Sorting games in the library.** If you have... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- ing on this algorithm. Verbose messages will be added to the log detailing what was done to each detail texture. * When loading Patch format graphics ... longer treated as distinct seperate forms. * Added a nearest neighbor image scaling algorithm for us... ps. http://sourceforge.net/tracker/index.php?func=detail&aid=2802692&group_id=74815&atid=542102 * New a... xes http://sourceforge.net/tracker/index.php?func=detail&aid=2804622&group_id=74815&atid=542099). =====