Fulltext results:
- damage
- s ===== ^ Prm^ Name^ Type^ Meaning | | Ip0| Min Delta| Integer| Minimum amount of damage to deal. Use n... ber between the minimum and maximum. | | Ip1| Max Delta| Integer| Maximum amount of damage to deal. Use n... lass = damage Count = -1 Time = 1 Min Delta = -5 Max Delta = -15 Max Limit = 150 } The line is triggered when the player uses the line (
- wall_material
- exture for the referenced sides. | | Ip9| Top Red Delta| Integer| Offset to the red component of top surface color [0...255]. | | Ip10| Top Green Delta| Integer| Offset to the green component of top surface color [0...255]. | | Ip11| Top Blue Delta| Integer| Offset to the blue component of top surface color [0...255]. | | Ip12| Middle Red Delta| Integer| Offset to the red component of middle s
- sector_light
- te value, set this to lightref_none and use Light Delta (Ip5) to specify the level. | | Ip5| Light Delta| Integer| Offset to Ip4 [0...255]. | | Ip6| Color Ref| ... y and lightref_original can be used. | | Ip7| Red Delta| Integer| Offset to the red component of sector light color [0...255]. | | Ip8| Green Delta| Integer| Offset to the green component of sector
- power
- s ===== ^ Prm^ Name^ Type^ Meaning | | Ip0| Min Delta| Integer| Minimum power delta. The real delta will be a random number between the minimum and maximum. | | Ip1| Max Delta| Integer| Maximum power delta. | | Ip2| Min Limit
- plane_material
- t will be used if Ip2 is spref_none. | | Ip4| Red Delta| Integer| Offset to the red component of surface tint color [0...255]. | | Ip5| Green Delta| Integer| Offset to the green component of surface tint color [0...255]. | | Ip6| Blue Delta| Integer| Offset to the blue component of surface
- line_count
- lute| Integer| If Ip2 is zero, the value in Count Delta (Ip3) is a delta. If Ip2 is non-zero, the counters of the referenced lines are set to the exact value in Count Delta (Ip3). | | Ip3| Count Delta| Integer| Delta or the new counter value. If Set Absolute (Ip2) is zero, thi
- build_stairs
- terval, in seconds. | | Fp6| | float| Build speed delta per step. The step build speed will be modified w